Project Moonlight is an ambitious open world horror experience using the latest technologies in the gaming industry, the game features fully realised modern interiors with incredible attention to details. A deep and connecting story that will move the player, whilst maintaining a hypertense ambience. Please take a look below to see more details on Project Moonlight...
Detailed 3D Models
Beautifully realized 3D objects using the latest optimization technique's such as; Level of Detail rendering processes, rendering detailed models and decreasing the vertex count but maintaining the 3D quality dynamically.
Physically Based rendering
Physically Based Rendering is a new technology in the gaming industry that completely overhauls the way textures and environments are rendered, as seen in the slider above, the before photo uses a standard rendering pipeline whereas the after uses a PBR pipeline, the difference in quality is night and day.
World of light and dark
Volumetric Lighting, HDR (High Dynamic Range), SSR (Screen Space Reflections) and much more, Project Moonlight uses the latest technology in gaming but uses it in creative and innovative ways. Lighting dynamically changes the environment, the darkness can reveal hidden horrors, making nightmares come true and light can shape an environment to comfort you but the darkness is always waiting to creep up...
ALPHA v 0.1
C# Dynamic Systems
Dynamic lighting systems, fully intractable environments, branching narrative all achieved with a lightweight C# based engine.